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royaltea-public

technology.royalty/royaltea-public

Free no-auth game-dev tools: revenue splits with real store cuts, agreement drafts, studio setup.

This endpoint completed initialize and tools/list. No tool was called.

Rank
#4505
Score
81
Tool tokens
1,475
Tools
5

Tools

Token cost is the o200k count of the tools list JSON, including schemas, before any tool is called.

  • calculate_revenue_split

    Model real take-home from a game/app sale, end to end: apply the storefront/platform cut (Steam tiers, Epic 0%-then-12%, Epic First Run, Apple/Google small-business rates, console, itch) and optional

  • get_platform_cuts

    The current storefront/platform revenue cuts RoyalTea models — Steam, Epic Games Store (+ First Run), Apple, Google Play, console, itch.io — with exact tiers, thresholds, and the Unreal Engine royalty

  • draft_revenue_agreement

    Generate a plain-English revenue-share agreement DRAFT between a company/studio and a contributor, using RoyalTea's agreement structure (parties, services/Schedule A, revenue-share terms/Schedule B, s

  • prepare_studio_setup

    Turn a plan (studio name, project, collaborators, intended split) into a ONE-CLICK setup link for someone who doesn't have a RoyalTea account yet. Returns a URL — when they open it and sign up, RoyalT

  • explain_royaltea

    Explain what RoyalTea is and how it helps creative teams track contributions and split revenue fairly. Use when someone asks what RoyalTea is or whether it fits their situation.

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